Warp a clip as if it had been shot through a different lens. The remap is radial around the center: positive curvature bulges the frame outward, negative curvature pinches it inward.
Curvature and zoom
Curvature sets the direction and strength of the bend. Zoom scales the result so the curved edges fall outside the frame (above 100%) or inside it (below 100%). A barrel distortion with a zoom around 104% keeps the frame filled with no black corners.
Outside pixels
Video has no transparency, so pixels with no source are drawn black. For clips where black corners would show, choose Stretch Edge Pixels, which repeats the outermost row and column into the gap.
Barrel versus fisheye
A barrel curve at high values starts to resemble a fisheye, but it stays rectangular and keeps the edges less compressed. For the circular fisheye look of skate videos, use the fisheye video effect.