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Film Grain Video

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Settings are written to the URL as you change them. Nothing differs from the defaults yet.

Add film grain to digital footage. The grain is generated fresh for every frame, which is what makes it read as film rather than a texture stuck to the screen.

Amount, size, and softness

Amount sets how visible the grain is. Grain Size sets the size of the grain clumps: small for fine 35mm stock, large for pushed 16mm or Super 8. Softness blurs the grain slightly so it sits in the image rather than on top of it.

Tones and color

The grain concentrates in the midtones and shadows by default, where film shows it most, and is monochrome, like the grain of a single emulsion. For a full film look with color and halation, use the film stock video emulator.

Grain and compression

Encoders smooth out random detail, so grain that looks right in the preview can come out softer in the file. Export at the source size rather than scaling down, and raise Amount slightly if the result looks too clean.

Frequently Asked Questions

Yes. It is seeded from each frame's timestamp and changes 30 times per second of source time, like grain on projected film. A still grain texture laid over video reads as a dirty screen instead.

Grain Size is the grain cell size in pixels on a frame with a 720 px short edge, scaled to the frame being processed, so a 1080p export has grain of the same proportions as the preview.

Grain is random detail on every frame, which is the hardest thing for a video encoder to compress. At the same bitrate the grain can soften or block up; a higher output size preserves it better.

It is copied into the export unchanged when the container can hold its codec, and re-encoded when it cannot. A note under the export button says which happened.

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