Ten octave bands
Each slider drives a peaking filter centred on a fixed frequency: 31, 63, 125, 250, 500 Hz, then 1, 2, 4, 8, and 16 kHz. Every step is a doubling, which is what makes the spacing feel even to the ear rather than even in hertz.
Range is ±12 dB per band. The bands are one octave wide, so their skirts overlap and a move on one is felt by its neighbours.
What lives where
- 31 and 63 Hz. Sub weight. Felt more than heard, and absent from laptop and phone speakers entirely.
- 125 and 250 Hz. Bass and the body of a voice. Cuts here clear up a muddy recording faster than boosts anywhere else.
- 500 Hz and 1 kHz. The middle. Too much reads as boxy or nasal, too little as scooped and distant.
- 2 and 4 kHz. Consonants, attack, and presence. This is where speech becomes intelligible on a small speaker.
- 8 and 16 kHz. Sibilance and air. Boosts here raise hiss and encoder artifacts along with the detail.
Cut before you boost
Boosting the band you want and boosting everything around it are indistinguishable to the ear, because loudness reads as improvement. Cutting the bands you do not want, then raising the output afterwards, gets to the same balance without stacking gain.
When boosts are the right answer, the preamp keeps them safe. Ten bands at +6 dB with the preamp at 0 will clip almost any commercial master on export.
Fixed bands vs sweepable ones
A graphic EQ is quick because there is nothing to choose but level. That is also its limit: a resonance at 3.2 kHz has to be treated with a 2 kHz or 4 kHz band, and both take more of the surrounding spectrum with them than the problem needs.
For a narrow, exact move, the three-band equalizer has a sweepable bell with an adjustable width that reaches Q 8. Use this page for shaping and that one for surgery.