AUD · Audio tools

Click and Pop Remover

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Settings are written to the URL as you change them. Nothing differs from the defaults yet.

A click is a discontinuity. Somewhere in the waveform, a handful of samples jump where the surrounding material is smooth, and the ear hears the jump rather than the samples. Removing one means finding the jump and putting plausible audio in its place.

Detection

The detector watches the second difference of the signal: how much the slope changes from sample to sample. Slow, smooth material sits near zero. An impulse spikes.

That figure is compared against a threshold derived from the recent material rather than a fixed number, so a quiet passage and a loud one are held to their own standards. The floor updates only on frames that were not flagged, which stops a run of clicks from raising the threshold that is supposed to catch them.

Repair

Once a click is found, the detector walks forward while the damage continues, up to the length cap. Then the damaged samples are replaced by a straight interpolation between the last good sample before and the first good sample after.

Over a few samples a straight line is indistinguishable from the waveform that should have been there. Over a few hundred it is silence with edges, which is why the length cap matters.

Lookahead

The repair needs to see the far side of a click before it can draw across it, so the step holds 12 ms of audio and reports that as its latency. The preview delays its comparison path by the same amount, and the export strips it from the front of the file.

Sensitivity

Low values catch only the obvious damage and leave transients alone. High values catch quiet ticks and start treating drum hits as faults.

Work from below. Raise it until the clicks stop, listen to the loudest transient in the file, and stop before it dulls.

Order in a chain

First, before the denoiser and before any EQ. A click is broadband, so a noise estimate built while clicks are still present carries a little of every click in it, and filtering spreads each click into a longer smear that is harder to detect afterward.

Frequently Asked Questions

Impulsive damage: vinyl ticks, digital dropouts, edit clicks, and mouth clicks in a voice take. It reads WAV, MP3, M4A, AAC, Ogg, Opus, FLAC, AIFF, and WebM audio.

The denoiser works on steady noise: hiss, hum, room tone. It builds a picture of what is constant and subtracts it. A click is the opposite, present for a handful of samples and gone, so a broadband denoiser either misses it or smears it across the whole file.

A sharp transient and a click look the same to a detector: both are a sudden discontinuity. Above roughly 70% sensitivity the detector starts catching real attacks. Back it off until the drums return, then check whether the clicks came back too.

It caps how many consecutive samples one repair may span. 3 ms is a long tick. Raising it lets a bigger dropout be filled but also lets a mistaken detection erase more real audio.

It blends the interpolated samples with the originals. At 60% a click is reduced rather than erased, which sometimes sounds more natural on a dense recording than a fully flat repair.

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